package com.cotroller;

import com.canvas.GameView;
import com.canvas.InitView;
import com.canvas.SwitchView;
import creator.ui.controller.InternalFrom;
import creator.ui.controller.Processor;

public class Controller extends Processor {

  public void initFrame() {
    getFrame().setWideHigh(345, 614);
  }

  public void loadMagicanvas() {
    addMagicanvas(new InitView());
    addMagicanvas(new SwitchView());
    addMagicanvas(new GameView());
  }
}
